m
Line 14: Line 14:
  
 
=== Výskum ===
 
=== Výskum ===
 +
 +
Polygon Mesh Processing
 +
 +
Mesh Deformations / Skeleton Based Deformations
 +
 +
Skeleton Texture Mapping
 +
 +
Mesh GPU Tesselation and Displacement Maps
 +
 +
Procedural Modeling of Character Models / Organic Modeling
 +
 +
Real-time rendering of Organic Structures and Characters
  
 
=== Publikácie ===
 
=== Publikácie ===
 +
 +
(2012) Skeleton Texture Mapping , in SCCG
 +
 +
(2011) Concept of Skeleton Texture Mapping, poster in Eurographics
 +
 +
(2010) Skeleton Extraction from Mesh for Easy Skinning Animation, in HC
 +
 +
(2010) Extraction of Skinning Data by Mesh Contraction with Collada 1.5 Support, in CESCG
 +
  
  
 
}}
 
}}

Revision as of 22:06, 6 June 2012

Martin Madaras

Martin Madaras
Meno: RNDr. Martin Madaras
doctoral student
Email: madaras@fmph.uniba.sk
Adresa: RNDr. Martin Madaras
Katedra aplikovanej informatiky
FMFI UK
Mlynská dolina
824 48 Bratislava

Výučba

Výskum

Polygon Mesh Processing

Mesh Deformations / Skeleton Based Deformations

Skeleton Texture Mapping

Mesh GPU Tesselation and Displacement Maps

Procedural Modeling of Character Models / Organic Modeling

Real-time rendering of Organic Structures and Characters

Publikácie

(2012) Skeleton Texture Mapping , in SCCG

(2011) Concept of Skeleton Texture Mapping, poster in Eurographics

(2010) Skeleton Extraction from Mesh for Easy Skinning Animation, in HC

(2010) Extraction of Skinning Data by Mesh Contraction with Collada 1.5 Support, in CESCG