(MATERIÁLY)
 
(17 intermediate revisions by 4 users not shown)
Riadok 1: Riadok 1:
= Základy počítačovej grafiky a spracovanie obrazu=
+
{{CourseHeader
 +
    | code = 1-AIN-301
 +
    | title = Základy počítačovej grafiky a spracovanie obrazu
 +
}}
 +
__TOC__
  
=zpgso.nais.sk=
+
== Lectures ==
  
* Prednáška
+
*19.9. Introduction (MM)
** Utorok 11:30, A
+
[https://skeletex.xyz/content/Fundamentals_CG&IP_00_Introduction.pdf CG_00_Introduction_slides]
* Cvičenia
+
** Utorok 8:10, H3
+
** Utorok 16:30, H3
+
  
== HODNOTENIE ==
+
*26.9. Modeling, Transformations (MM)  
*Skúška.................................... 50 bodov
+
[https://skeletex.xyz/content/Fundamentals_CG&IP_01_Modeling.pdf CG_01_Modeling_slides]
*Cvičenia
+
**4 domáce úlohy ............... 4x10 bodov
+
**Účasť...................................10x1 bod  (minimum 7 účastí)  
+
**Minimum........................... 30 bodov     
+
                                     
+
== Materiály ==
+
* Žára a kol. Moderní počítačová grafika
+
* Ružický, Ferko: Počítačová grafika a spracovanie obrazu
+
* [http://www.sccg.sk/~sikudova/strukturovana_kniha_CD.pdf Šikudová a kol. Počítačové videnie: Detekcia a rozpoznávanie objektov]
+
  
== [http://zpgso.nais.sk/Prednasky PREDNÁŠKY (zpgso.nais.sk)]==
+
*26.9. Transformations (MM)
== [http://zpgso.nais.sk/Cvicenia Cvičenia (zpgso.nais.sk)]==
+
[https://skeletex.xyz/content/Fundamentals_CG&IP_02_Transformations.pdf CG_02_Transformations_slides]
 +
 
 +
*3.10. Rasterization (MM)
 +
[https://skeletex.xyz/content/Fundamentals_CG&IP_03_Rasterization.pdf CG_03_Rasterization_slides]
 +
 
 +
*3.10. Shading (MM)
 +
[https://skeletex.xyz/content/Fundamentals_CG&IP_04_Shading.pdf CG_04_Shading_slides]
 +
 
 +
*10.10. Visibility (MM)
 +
[https://skeletex.xyz/content/Fundamentals_CG&IP_05_Visibility.pdf CG_05_Visibility_slides]
 +
 
 +
*10.10. Textures (MM)
 +
[https://skeletex.xyz/content/Fundamentals_CG&IP_06_Textures.pdf CG_06_Textures_slides]
 +
 
 +
*17.10. Shadows (MM)
 +
[https://skeletex.xyz/content/Fundamentals_CG&IP_07_Shadows.pdf CG_07_Shadows_slides]
 +
 
 +
*17.10. Animations (MM)
 +
[https://skeletex.xyz/content/Fundamentals_CG&IP_08_Animations.pdf CG_08_Animations_slides]
 +
 
 +
*24.10. Raycasting, Global Illumination  (MM)
 +
[https://skeletex.xyz/content/Fundamentals_CG&IP_09_Raycasting.pdf CG_09_Raycasting_slides]
 +
 
 +
*31.10. Recap?  (MM) [CG_10_slides]
 +
 
 +
== Labs ==
 +
[https://docs.google.com/document/d/1sS7FiLGNx0MYBBUdWof_mh99P6F_X6Qtq4Ck3XTJk34/edit?usp=sharing Project Asignment due to 11.10.]
 +
 
 +
*18.9. VR
 +
*25.9. Exercise 1 CG [https://docs.google.com/presentation/d/1v7SWRgfa1ihLjcLxeIUGDVAIWeBjlNwjrpkxrvv1q9Q/edit?usp=sharing slides]
 +
*2.10. Exercise 2 CG [https://docs.google.com/presentation/d/1DK8_GjOTbYONvwXiauMT6ABQHNY5o69ZtnxmTRfyCnA/edit?usp=sharing slides]
 +
 
 +
[[{{NAMESPACE}}:{{ROOTPAGENAME}}/en|All course info is available in English =>]]

Aktuálna revízia z 08:16, 18. október 2023

Základy počítačovej grafiky a spracovanie obrazu 1-AIN-301

Lectures

  • 19.9. Introduction (MM)

CG_00_Introduction_slides

  • 26.9. Modeling, Transformations (MM)

CG_01_Modeling_slides

  • 26.9. Transformations (MM)

CG_02_Transformations_slides

  • 3.10. Rasterization (MM)

CG_03_Rasterization_slides

  • 3.10. Shading (MM)

CG_04_Shading_slides

  • 10.10. Visibility (MM)

CG_05_Visibility_slides

  • 10.10. Textures (MM)

CG_06_Textures_slides

  • 17.10. Shadows (MM)

CG_07_Shadows_slides

  • 17.10. Animations (MM)

CG_08_Animations_slides

  • 24.10. Raycasting, Global Illumination (MM)

CG_09_Raycasting_slides

  • 31.10. Recap? (MM) [CG_10_slides]

Labs

Project Asignment due to 11.10.

  • 18.9. VR
  • 25.9. Exercise 1 CG slides
  • 2.10. Exercise 2 CG slides

All course info is available in English =>