d (24.09. Introduction)
d (24.09. Introduction)
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*18.11. History of AR [https://slides.komododecks.com/29e5c82f-a0cb-48e3-a08b-6107652756c1 lecture] [https://docs.google.com/presentation/d/1jiIm5XXLb7OnKJ5Dk8WzNmNVh5wEq5C3rFBWBS6fAvM/edit?usp=sharing slides]  
 
*18.11. History of AR [https://slides.komododecks.com/29e5c82f-a0cb-48e3-a08b-6107652756c1 lecture] [https://docs.google.com/presentation/d/1jiIm5XXLb7OnKJ5Dk8WzNmNVh5wEq5C3rFBWBS6fAvM/edit?usp=sharing slides]  
 
*25.11. Tracking + Visual Coherence [https://slides.komododecks.com/965d891f-9f78-4613-96c8-200a789516ec lecture] [https://docs.google.com/presentation/d/1VW5Xckgh_q7wDQ0lV94libop16iD-oXlG03YmyOlM1o/edit slides]
 
*25.11. Tracking + Visual Coherence [https://slides.komododecks.com/965d891f-9f78-4613-96c8-200a789516ec lecture] [https://docs.google.com/presentation/d/1VW5Xckgh_q7wDQ0lV94libop16iD-oXlG03YmyOlM1o/edit slides]
*2.12. Visualisation  
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*2.12. Visualisation [https://slides.komododecks.com/10db8668-a958-4a50-8efd-10452f44057b lecture]
 +
Interaction (video from AR workshop) [https://m.youtube.com/watch?v=Fq0Zw2l-GqU&t=4780s video]
 
*9.12. Konzultacie (MS Teams)
 
*9.12. Konzultacie (MS Teams)
 
* 16.12. Final Exam (obligattory).
 
* 16.12. Final Exam (obligattory).
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: Fill out  [https://docs.google.com/document/d/1cQ_Ixo12jbCfX9JAYS6TX_h563466EOFlPeNkW5fFPE/edit?usp=sharing project specification template] and submit to adam.riecicky@fmph.uniba.sk
 
: Fill out  [https://docs.google.com/document/d/1cQ_Ixo12jbCfX9JAYS6TX_h563466EOFlPeNkW5fFPE/edit?usp=sharing project specification template] and submit to adam.riecicky@fmph.uniba.sk
  
; Deadline 16.12.2020  
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; Deadline 17.12.2020  
 
: Present application demo during labs. Your project should have some of the core mechanics implemented.
 
: Present application demo during labs. Your project should have some of the core mechanics implemented.
  
; Deadline 24.1.2021
+
; Deadline 31.1.2021
 
: Final application submission. Reviewed and rated during the next week - individual presentations.
 
: Final application submission. Reviewed and rated during the next week - individual presentations.
  
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: Follow installation and use instructions available [https://library.vuforia.com/articles/Training/getting-started-with-vuforia-in-unity.html here].
 
: Follow installation and use instructions available [https://library.vuforia.com/articles/Training/getting-started-with-vuforia-in-unity.html here].
  
=== 29.10. VR project basics session #1 ===
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=== 03.12. Practical assignment ===
: Creating project with VR mechanics - Scene and Movement.
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: Create a minigame Bug Smack from [https://docs.google.com/document/d/1axfzZekq360NRuGgq-5xo53obp7t_sM0f2AyRuMGas4/edit?usp=sharing assignment document]
  
=== 5.11. VR project basics session #2 ===
 
: Creating project with VR mechanics - Objects and Picking.
 
  
 
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Verzia zo dňa a času 12:17, 20. január 2021

Virtuálna a Rozšírená realita 2-AIN-223/15


Toto je stránka k predmetu Virtuálna a rozšírená realita Informačný list predmetu >

Ľudia podieľajúci sa na výučbe

Prednášajúci
Zuzana Berger Haladová
Cvičiaci
Adam Riečický

Hodnotenie a podmienky absolvovania

40/60 projekt/prednášky z oboch treba získať min 50% Výsledná známka sa určí z celkového bodového zisku podľa nasledovnej tabuľky.


Hodnotenie
Bodový zisk Známka
〈90, 100〉 A
〈80, 90) B
〈70, 80) C
〈60, 70) D
〈50, 60) E
〈0, 50) FX

Zdroje

Kniha Spatial AR Bimber-Raskar

Organizácia výučby

Lectures

Lecture program:

Interaction (video from AR workshop) video

  • 9.12. Konzultacie (MS Teams)
  • 16.12. Final Exam (obligattory).

Labs

24.09. Introduction

Labs introduction - Slides
Overview of Unity3D interface, Assets - Asset package for Labs
Deadline 13.10.2020
Fill out project specification template and submit to adam.riecicky@fmph.uniba.sk
Deadline 17.12.2020
Present application demo during labs. Your project should have some of the core mechanics implemented.
Deadline 31.1.2021
Final application submission. Reviewed and rated during the next week - individual presentations.

1.10. Animations

Prefab variants, more scripts, and animations.

8.10. Physics and Drill

Rigid bodies, colliders and individual assignments.

15.10. Building for Android and VR

Automatic Build and Run process requires several permissions from your device:
  1. Enabled Developer mode - How to unlock developer options on Android
  2. Enabled USB debugging
  3. Enabled Install via USB
Use Google Cardboard XR Plugin for Unity for VR.

22.10. Creating AR Applications with Vuforia

Vuforia enables easy AR application creation for Android and iOS.
Follow installation and use instructions available here.

03.12. Practical assignment

Create a minigame Bug Smack from assignment document