Line 3: | Line 3: | ||
Author: Roman Ďurikovič | Author: Roman Ďurikovič | ||
− | '''Master thesis Topics (Appearance Models of Computer Graphics and Vision):''' | + | '''Master or Bachelor thesis Topics (Appearance Models of Computer Graphics and Vision):''' |
*Write a system that allows you to take a geometric model and an anisotropic BRDF and "comb" the direction of anisotropy. Use this to render a horse. | *Write a system that allows you to take a geometric model and an anisotropic BRDF and "comb" the direction of anisotropy. Use this to render a horse. | ||
*Develop a self-shadowing theory for an anisotropic rough surface. | *Develop a self-shadowing theory for an anisotropic rough surface. | ||
Line 16: | Line 16: | ||
*Develop an appearance model for a butterfly wing (including iridescence). | *Develop an appearance model for a butterfly wing (including iridescence). | ||
*Model and render a standard-issue Gates Building office chair. Make it look realistic at all levels of detail (for fields of view from 1 square cm to the whole thing). | *Model and render a standard-issue Gates Building office chair. Make it look realistic at all levels of detail (for fields of view from 1 square cm to the whole thing). | ||
+ | |||
+ | '''Master thesis Topics (Physical based Animation):''' | ||
+ | Tema 1: Non-photo realistic motion blur from video | ||
+ | Igarashi laboratory | ||
+ | Tema 2: Making Paper Craft Toys with User-defied Pattern Silhouette Shape | ||
+ | Igarashi lab, tamasoft.co.jp/ | ||
+ | Tema 3: A Toolkit for Prototiping Interactive Robotic Applications | ||
+ | Igarashi Lab, LEGO Mind storm, Microsoft Robotics Studio, petercallesem.com |
Revision as of 08:52, 24 September 2019
List of thesis (master/bachelor) topics I can tutor
List of thesis (master/bachelor) topics
Author: Roman Ďurikovič
Master or Bachelor thesis Topics (Appearance Models of Computer Graphics and Vision):
- Write a system that allows you to take a geometric model and an anisotropic BRDF and "comb" the direction of anisotropy. Use this to render a horse.
- Develop a self-shadowing theory for an anisotropic rough surface.
- Build a virtual gonioreflectometer and use it to simulate interference on a CD. Use this to render a CD as accurately as possible. Compare with reality.
- Model and render a human eye. For variety, you can also render a cat's eye (or any other that shows strong retroreflection).
- Model and render a snowman.
- Develop an appearance model for glaze and render some examples.
- Render Venus de Milo (download the model) with a skin model that includes subsurface scattering.
- Render a glass of milk.
- Fit the Hanrahan-Krueger model to measured skin BRDF (data provided).
- Develop a reflection model for car paint.
- Develop an appearance model for a butterfly wing (including iridescence).
- Model and render a standard-issue Gates Building office chair. Make it look realistic at all levels of detail (for fields of view from 1 square cm to the whole thing).
Master thesis Topics (Physical based Animation): Tema 1: Non-photo realistic motion blur from video Igarashi laboratory Tema 2: Making Paper Craft Toys with User-defied Pattern Silhouette Shape Igarashi lab, tamasoft.co.jp/ Tema 3: A Toolkit for Prototiping Interactive Robotic Applications Igarashi Lab, LEGO Mind storm, Microsoft Robotics Studio, petercallesem.com