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= Practical Seminars on Computer Graphics 1 (Winter 2011) =
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* On every seminar we will implement selected problems/algorithms from lessons. We will usually start with a prearranged template downloadable from with site.
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* As a programming language we will use C#. We will use Visual C# 2010 Express as development environment. Alternatively you can use MonoDevelop (Linux / Mac OSX) on your own machine.
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* Your code should be well formatted and commented. Titles of functions, classes, variables should be representative for their purpose.
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* Every week you have to finish and submit the assignment as homework.
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* At the end of the semester you have to submit the project.
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* Any kind of '''cheating''' is punished by '''withholding 15 points for all''' involved students. Situation where only part of code is shared is also considered cheating!
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* Attendance at seminars is '''optional but recommended'''. Your '''activity''' during seminar can be awarded with '''max 5 bonus points''' during the semester.
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* Seminars are conducted by
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** Matej Hudak (subseth.mato@gmail.com)
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** Juraj Onderik (wonderik@gmail.com)
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* Schedule of seminars is
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** Tue (8:10) - Room H6
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** Tue (18:10 - Room H3
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** Wed (18:10) - Room F248
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== Homeworks ==
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* As a homework, you will program what we could not finish during exercise. Assignment and template will be downloadable from this site. See exercises.
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* Homework must be submitted by email to [mailto:cg1.2011.hw@gmail.com  cg1.2011.hw@gmail.com] every week until '''next monday 23:59'''.
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* Your submission email '''must''' have title in form 'ExNN' where NN is the number of exercise, eg. Ex05.
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* You can get '''max 3 points per homework''', totally 33 points. Late submission is for 0 points.
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* It is required to submit '''zipped source code of your homework'''. Do not send executable files. Homework without source code is for 0 points!
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== Project ==
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* Project must be submitted by email to [mailto:cg1.2011.hw@gmail.com  cg1.2011.hw@gmail.com] until '''15.1.2011'''.
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* You can get '''max 12 points''' for your project.
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* It is required to submit '''source code of your project'''. Executable files are optional. Projects without source code is for 0 points!
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* Project assignment
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** TODO
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== Summary ==
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* Submission: [mailto:cg1.2011.hw@gmail.com cg1.2011.hw@gmail.com]
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* Homeworks: +33 points (11x3)  /deadline monday 23:59/ /'''email title: ExNN'''/
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* Project: +12 points  /deadline 15.1.2011/
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* Cheating: -15 points
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* Minimum: +20 points /total: 45 points/
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* Attendance: Optional
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* [https://docs.google.com/spreadsheet/pub?hl=en_US&hl=en_US&key=0AhREYgn4NR6AdFVOek9id2VrWFpnQWg0TWdiM2dpUkE&output=html YOUR EVALUATION !] (we add points continuously)
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== Seminars ==
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=== Exercise01 [20/21.9] "Introduction" ===
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* There are no points for this seminar.
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* [http://www.csharp-station.com csharp tutorials]
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* [http://csharp.net-tutorials.com visual c# tutorials]
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* Visual Studio Tips
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** '''F2''': Rename object/class/property/field...
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** '''F5''': Build and debug solution
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** '''Shift + F5''': Stop debugging solution
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** '''F9''': Add/Remove break-point at current line
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** '''F12''': Navigate to definition/declaration of object/class...
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** '''CTRL + Space''': List members of object/class after "." or parameters of method after "("
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=== Exercise02 [27/28.9] "Vectors and Matrices" ===
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* Introduction to C#
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* classes: Vector3, Matrix33
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* Add(V3, V3), Sub(V3, V3), Cross(V3, V3), Dot(V3, V3)
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* Add(M3, M3), Mul(M3, M3), Sub(M3, M3)
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* Mul(M3, V3), Mul(V3, M3)
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* Gui calculator:
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** 3x1 vector (operator) 3x1 vector = 3x1 vector
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** 3x3 matrix (operator) 3x3 matrix = 3x3 matrix
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* Assignment
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** Create a simple application for vectors(3x1) and matrices(3x3). Create classes Vector3 a Matrix33. Create GUI according to final sample. Implement operations for vectors: W = U + V, W = U - V, W.X = Dot(U,V), W = Cross(U,V), W.X = U.Length and for matrices: C = A + B, C = A - B, C = A * B, W = A * V, W = U * B. Implement them as operators '+', '-', '*',.. Create calculator application with all operations working similar as in final sample.
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** Final sample [[File:Ex2.zip]]
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** template for homework [[File:Temp.zip]]
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=== Exercise03 [04/05.10] "Transformations 1" ===
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* classes: Vector4, Matrix44, Polyline
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* A.Transpose(), A.Inverse(), A.Determinant()
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* RotateX/Y/Z/XYZ
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* Translate(K), Scale(K)
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* Drawing
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** Polyline
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** Free
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* Assignment
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** Create a simple application with transformations and drawing. In transformations implement operations in Matrix44 labeled 'To Do'. In drawing implement free drawing using mouse left button_(down, move, up). Fill all sections labeled 'To Do'. Create 'Clear All' button. Create final application with all operations working similar as in final sample.
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** Final sample [[File:Ex3.zip]]
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** template for homework and seminar - [[File:TemplateEx3.zip]]
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** Inverse Matrix: [http://www.cg.info.hiroshima-cu.ac.jp/~miyazaki/knowledge/teche23.html]
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=== Exercise04 [11/12.10] "Transformations 2" (Onderik) ===
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* Implement definition and modification of simple polyline objects. Following functionality have to be implemented based on the mouse butons and modifier keys.
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* Left MB: Select pivot of one closest polyline.
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* Left MB + SHIFT: Select more pivots.
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* Left MB + CTRL: Create and place new polyline at the mouse cursor.
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* Left MB + ALT: Add new point to the first selected polyline at mouse cursor.
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* Right MB: Move seleted polylines in plane XY.
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* Right MB + CTRL: Rotate selected polylines around Z-axis in XY plane.
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* Right MB + SHIFT: Scale selected polylines uniformely in XY plane.
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* '''Sample''': [[File:CG1.Ex04.zip]]
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* '''Template''': [[File:CG1.Ex04.Template.zip]]
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=== Exercise05 [18/19.10] "Projection" (Hudak) ===
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* Implement 3 types of projection: orthogonal, perspective and parallel. Use Help to assign correct polyline to correct projection. Implement method to defined segment of projection line as projection of polyline 3(orange). Methods have to be a projections by definition and they also should be transparent to interaction with polylines(during rotation, scale or translate).
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* Materials
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** [http://www.netgraphics.sk/projection projection and projection equations]
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** [http://arcsynthesis.org/gltut/Positioning/Tut04%20Perspective%20Projection.html projection 2D to 1D]
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* '''Sample''': [[File:CG1.Ex05.zip]]
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* '''Template''': [[File:CG1.Ex05.Template.zip]]
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=== Exercise06 [25/26.10] "Rasterization of Line" (Onderik) ===
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* TODO
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* '''Sample''': [[File:CG1.Ex06.zip]]
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* '''Template''': [[File:CG1.Ex06.Template.zip]]
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=== [1/2.11] - No Exercise ===
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* '''study, study, study'''
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=== Exercise07 [8/9.11] "Rasterization of Elipse" (Hudak) ===
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* TODO
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* '''Sample''': [[File:CG1.Ex07.zip]]
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* '''Template''': [[File:CG1.Ex07.Template.zip]]
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=== Exercise08 [15/16.11] "Scanline of Polygon" (Onderik) ===
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* TODO
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* '''Sample''': [[File:CG1.Ex08.zip]]
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* '''Template''': [[File:CG1.Ex08.Template.zip]]
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=== Exercise09 [22/23.11] "Flood Fill" (Hudak) ===
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* TODO
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* '''Sample''': [[File:CG1.Ex09.zip]]
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* '''Template''': [[File:CG1.Ex09.Template.zip]]
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=== Exercise10 [29/30.11] "Clipping 1" (Onderik) ===
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* TODO
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* '''Sample''': [[File:CG1.Ex10.zip]]
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* '''Template''': [[File:CG1.Ex10.Template.zip]]
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=== Exercise11 [06/07.12] "Clipping 2" (Hudak) ===
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* TODO
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* '''Sample''': [[File:CG1.Ex11.zip]]
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* '''Template''': [[File:CG1.Ex11.Template.zip]]
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=== Exercise12 [13/14.12] "Visibility" (Onderik) ===
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* TODO
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* '''Sample''': [[File:CG1.Ex12.zip]]
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* '''Template''': [[File:CG1.Ex12.Template.zip]]
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Latest revision as of 22:48, 10 September 2012

CG1_2012/en