Riadok 9: | Riadok 9: | ||
*19.9. Introduction (Martin Madaras) [https://skeletex.xyz/content/Fundamentals_CG&IP_00_Introduction.pdf CG_00_Introduction_slides] | *19.9. Introduction (Martin Madaras) [https://skeletex.xyz/content/Fundamentals_CG&IP_00_Introduction.pdf CG_00_Introduction_slides] | ||
− | *26.9. Modeling, Transformations (Martin Madaras) [CG_01_Modeling_slides] | + | *26.9. Modeling, Transformations (Martin Madaras) [https://skeletex.xyz/content/Fundamentals_CG&IP_01_Modeling.pdf CG_01_Modeling_slides] |
− | *26.9. Transformations (Martin Madaras) [CG_02_Transformations_slides] | + | *26.9. Transformations (Martin Madaras) [https://skeletex.xyz/content/Fundamentals_CG&IP_02_Transformations.pdf CG_02_Transformations_slides] |
*3.10. Rasterization (Martin Madaras) [CG_03_Rasterization_slides] | *3.10. Rasterization (Martin Madaras) [CG_03_Rasterization_slides] |
Verzia zo dňa a času 16:25, 27. september 2023
Základy počítačovej grafiky a spracovanie obrazu 1-AIN-301
Lectures
- 19.9. Introduction (Martin Madaras) CG_00_Introduction_slides
- 26.9. Modeling, Transformations (Martin Madaras) CG_01_Modeling_slides
- 26.9. Transformations (Martin Madaras) CG_02_Transformations_slides
- 3.10. Rasterization (Martin Madaras) [CG_03_Rasterization_slides]
- 3.10. Shading (Martin Madaras) [CG_04_Shading_slides]
- 10.10. Visibility (Martin Madaras) [CG_05_Visibility_slides]
- 10.10. Textures (Martin Madaras) [CG_06_Textures_slides]
- 17.10. Shadows (Martin Madaras) [CG_07_Shadows_slides]
- 17.10. Animations (Martin Madaras) [CG_08_Animations_slides]
- 24.10. Raycasting (Martin Madaras) [CG_09_Raycasting_slides]
- 31.10. Global Illumination, Super-sampling? (Martin Madaras) [CG_10_slides]