d (→Labs) |
|||
Riadok 107: | Riadok 107: | ||
: Rigid bodies, colliders and individual assignments. | : Rigid bodies, colliders and individual assignments. | ||
− | + | === 15.10. Building for Android and VR === | |
Automatic ''Build and Run'' process requires several permissions from your device: | Automatic ''Build and Run'' process requires several permissions from your device: | ||
− | # Enabled ''Developer mode'' | + | # Enabled ''Developer mode'' - [https://www.google.com/search?q=android+enable+developer+options&oq=android+enable+developer+options&aqs=chrome..69i64j0l4j69i60.4367j0j9&sourceid=chrome&ie=UTF-8 How to unlock developer options on Android] |
# Enabled ''USB debugging'' | # Enabled ''USB debugging'' | ||
# Enabled ''Install via USB'' | # Enabled ''Install via USB'' | ||
− | [https:// | + | Use [https://developers.google.com/cardboard/develop/unity/quickstart Google Cardboard XR Plugin for Unity] for VR. |
+ | |||
+ | <!--- | ||
− | |||
==== 17.10.2019 Learning Unity #3 ==== | ==== 17.10.2019 Learning Unity #3 ==== |
Verzia zo dňa a času 01:37, 15. október 2020
Virtuálna a Rozšírená realita 2-AIN-223/15
Toto je stránka k predmetu Virtuálna a rozšírená realita Informačný list predmetu >
Ľudia podieľajúci sa na výučbe
- Prednášajúci
- Zuzana Berger Haladová
- Cvičiaci
- Adam Riečický
Hodnotenie a podmienky absolvovania
40/60 projekt/prednášky z oboch treba získať min 50% Výsledná známka sa určí z celkového bodového zisku podľa nasledovnej tabuľky.
Bodový zisk | Známka |
---|---|
〈90, 100〉 | A |
〈80, 90) | B |
〈70, 80) | C |
〈60, 70) | D |
〈50, 60) | E |
〈0, 50) | FX |
Zdroje
Kniha Spatial AR Bimber-Raskar
Organizácia výučby
Lectures
Lecture program:
- 23.09. Introduction (Martin Madaras)
- 30.09. Motivation, VR History part1 part2
- 7.10. Hardware 1 lecture slides
- 14.10. Hardware 2 lecture
- 21.10. (Martin Madaras)
- 28.10. Tracking
- 4.11. Konzultacie (MS Teams)
- 11.11. History of AR
- 18.11. TBA
- 25.11. TBA
- 2.12. TBA
- 9.12. TBA
- 16.12. Final Exam (obligattory).
Labs
24.09. Introduction
- Labs introduction - Slides
- Overview of Unity3D interface, Assets - Asset package for Labs
- Deadline 13.10.2020
- Fill out project specification template and submit to adam.riecicky@fmph.uniba.sk
1.10. Animations
- Prefab variants, more scripts, and animations.
8.10. Physics and Drill
- Rigid bodies, colliders and individual assignments.
15.10. Building for Android and VR
Automatic Build and Run process requires several permissions from your device:
- Enabled Developer mode - How to unlock developer options on Android
- Enabled USB debugging
- Enabled Install via USB
Use Google Cardboard XR Plugin for Unity for VR.