Riadok 23: | Riadok 23: | ||
*10.10. Visibility (Martin Madaras) [CG_05_Visibility_slides] | *10.10. Visibility (Martin Madaras) [CG_05_Visibility_slides] | ||
+ | [https://skeletex.xyz/content/Fundamentals_CG&IP_05_Visibility.pdf CG_05_Visibility_slides] | ||
*10.10. Textures (Martin Madaras) [CG_06_Textures_slides] | *10.10. Textures (Martin Madaras) [CG_06_Textures_slides] | ||
+ | [https://skeletex.xyz/content/Fundamentals_CG&IP_06_Textures.pdf CG_06_Textures_slides] | ||
*17.10. Shadows (Martin Madaras) [CG_07_Shadows_slides] | *17.10. Shadows (Martin Madaras) [CG_07_Shadows_slides] | ||
+ | [https://skeletex.xyz/content/Fundamentals_CG&IP_07_Shadows.pdf CG_07_Shadows_slides] | ||
*17.10. Animations (Martin Madaras) [CG_08_Animations_slides] | *17.10. Animations (Martin Madaras) [CG_08_Animations_slides] | ||
+ | [https://skeletex.xyz/content/Fundamentals_CG&IP_08_Animations.pdf CG_08_Animations_slides] | ||
− | *24.10. Raycasting (Martin Madaras) [CG_09_Raycasting_slides] | + | *24.10. Raycasting, Global Illumination (Martin Madaras) [CG_09_Raycasting_slides] |
+ | [https://skeletex.xyz/content/Fundamentals_CG&IP_09_Raycasting.pdf CG_09_Raycasting_slides] | ||
− | *31.10. | + | *31.10. Recap? (Martin Madaras) [CG_10_slides] |
== Labs == | == Labs == |
Verzia zo dňa a času 09:13, 18. október 2023
Základy počítačovej grafiky a spracovanie obrazu 1-AIN-301
Lectures
- 19.9. Introduction (Martin Madaras)
- 26.9. Modeling, Transformations (Martin Madaras)
- 26.9. Transformations (Martin Madaras)
- 3.10. Rasterization (Martin Madaras)
- 3.10. Shading (Martin Madaras)
- 10.10. Visibility (Martin Madaras) [CG_05_Visibility_slides]
- 10.10. Textures (Martin Madaras) [CG_06_Textures_slides]
- 17.10. Shadows (Martin Madaras) [CG_07_Shadows_slides]
- 17.10. Animations (Martin Madaras) [CG_08_Animations_slides]
- 24.10. Raycasting, Global Illumination (Martin Madaras) [CG_09_Raycasting_slides]
- 31.10. Recap? (Martin Madaras) [CG_10_slides]