Nemáte oprávnenie upravovať túto stránku z nasledovného dôvodu: Činnosť, ktorú požadujete, môže vykonať iba člen skupiny: Používatelia. Môžete si zobraziť a kopírovať zdroj tejto stránky: =Computer Graphics Applications= This lecture ... * Will focus on interdisciplinary applications of computer graphics * Will show you what are current topics in **information systems with graphics interface in medicine **geology graphics **big data applications, visual computing * Will improve your skills in ** Presentations * Hopefully will not be boring [[File:CGA.png|link=#Lectures]] During this lecture, we study the pioneering works and their respective advanced techniques or systems published in top graphics conferences or recent papers. You will choose a single paper from the top graphics conferences [https://kesen.realtimerendering.com/sig2023.html ACM SIGGRAPH] or [https://kesen.realtimerendering.com/eg2023Papers.htm EUROGRAPHICS] or research paper from the journal [https://www.computer.org/cga/ IEEE Computer Graphics and Applications] or recent papers from the [http://jcgt.org/ Journal of Computer Graphics Techniques], or The list of top journals from Computer Graphics applications is available [https://abasilak.github.io/research/ComputerGraphicsSubmissionList.md.html List] or on famous [http://kesen.realtimerendering.com/ Ke-Sen Huang's Home Page]. == What you Need to Pass == * Attend lessons. All lessons attended is +0 points. Four and more missed is Fx. * Select a paper from the journal of conference listed above. * Download the paper PDF for free * Sent email with your name, date of presentation, and link to the paper. '''Deadline: 29. september 2023.''' Send link to your PDF slides before presentation. * ''Prepare the slides, additional material related to the paper topic, recent similar research, what other research groups do, prepare animation, images, explain the mathematical ideas and equations, explain the novelty of the research''. * Grades ** A = 92-100 ** B = 84-91 ** C = 76-83 ** D = 68-75 ** E = 60-67 ** Fx = 0-59 * '''[https://docs.google.com/spreadsheets/d/1zPGjxKicADIaU0qhjXfxVvNoXCCwVmrAc7wDo0CkUmE/edit#gid=1 Presentation schedule/RESULTS]''' * '''[https://teams.microsoft.com/l/team/19%3alM6EUK9wGLjD3i4ki7EcB9dWFQChlf_1JITkZ0ZUr5c1%40thread.tacv2/conversations?groupId=c171be8c-0312-45b8-9ee3-8b54aae5c059&tenantId=ce31478d-6e7a-4ce7-8670-a5b9d51884f9 MS Teams online lecture]''' code: 2pd2hnw ---- === Lesson01 "Introduction to computer graphics applications" === * Design * User Interfaces * Machine Drawing * Visualization * Education * Entertainment * Presentation Graphics * Computer Art * Training * Image Processing === Lesson02 "Processing of the Slovak space debris observations: light curves" === * AGO * Mezzotint === Lesson03 "RGB and multispectral data processing for needs of a geographic information system" === * Dron data caturing * Data georefencing * Image processing * STV2 documentary Virtual World at FMFI UK === Lesson04 "Soap bubble animations and Japanese lacquer simulation system" === * Bubble physics, clustering * Bubble spring model * Collision forces * Bubble clustering animations * Capturing the Lacquer visible properties * Image Analysis and Pigment Concentration * GPU pipeline, Fresnel Reflection Späť na Course:Computer Graphics Applications/sk. ← Course:Computer Graphics Applications/sk