Difference between revisions of "Projekty-2024/rocketship"

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''' How ? '''
 
''' How ? '''
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For this project, I used 3d modelling software in order to create a visual design. At first, I used Tinkercad. This was a very useful tool, because it helped me to visualise and look at the model in an easier, more visual way. I had to then use a more precise 3D modelling software, because Tinkercad is only best for visualisation. In the end, I chose to use openSCAD. This was a difficult software to learn, however I liked how it was similar to coding. This was beneficial because it enabled me to make more precise models that are more appropriate for accurate printing and modelling.
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[[File:rocket.png]]
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I had 3 main components of this project - The rockets, the launcher and the air pressure pump. These were all modelled using openSCAD.
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Once the models had been created, the next step was to slice the models. Slicing primes the 3D designs, and enables them to be converted into a language that the 3D printers understand.
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[[File:slicer.png]]
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Create a sub-page of your project on this page
 
Create a sub-page of your project on this page
Everyone can save source codes in their Github repository (or elsewhere) and link to their project's page
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describe the process of turning an attack into a material (functional) product
 
describe the process of turning an attack into a material (functional) product
 
specify the necessary material (we prefer our own or existing components, we can help if necessary)
 
specify the necessary material (we prefer our own or existing components, we can help if necessary)
 
the output will be a materialized attack and also a guide - step by step to the reproduction of the product
 
the output will be a materialized attack and also a guide - step by step to the reproduction of the product
 
Instructions and technological procedures for Fablab devices will also be a common performance
 
Instructions and technological procedures for Fablab devices will also be a common performance
 
[[File:rocket.png]]
 

Revision as of 14:49, 22 May 2024

What ?

This project is a 3d printed rocket ship, complete with launch pad and compressed air launch module. The aim of this project is to create something fun, that can teach children about the physics behind air compression and force in a fun way.

Why ?

I chose this project because I wanted to improve my CAD/CAM skills, as well as learn new skills in 3D component design, construction and an iterative design process required to produce functioning products. I used an agile way of developing this project.

How ?

For this project, I used 3d modelling software in order to create a visual design. At first, I used Tinkercad. This was a very useful tool, because it helped me to visualise and look at the model in an easier, more visual way. I had to then use a more precise 3D modelling software, because Tinkercad is only best for visualisation. In the end, I chose to use openSCAD. This was a difficult software to learn, however I liked how it was similar to coding. This was beneficial because it enabled me to make more precise models that are more appropriate for accurate printing and modelling. Rocket.png

I had 3 main components of this project - The rockets, the launcher and the air pressure pump. These were all modelled using openSCAD. Once the models had been created, the next step was to slice the models. Slicing primes the 3D designs, and enables them to be converted into a language that the 3D printers understand. Slicer.png


Create a sub-page of your project on this page

describe the process of turning an attack into a material (functional) product specify the necessary material (we prefer our own or existing components, we can help if necessary) the output will be a materialized attack and also a guide - step by step to the reproduction of the product Instructions and technological procedures for Fablab devices will also be a common performance