Riadok 30: | Riadok 30: | ||
== Labs == | == Labs == | ||
− | [https://docs.google.com/document/d/1sS7FiLGNx0MYBBUdWof_mh99P6F_X6Qtq4Ck3XTJk34/edit?usp=sharing Project Asignment] | + | [https://docs.google.com/document/d/1sS7FiLGNx0MYBBUdWof_mh99P6F_X6Qtq4Ck3XTJk34/edit?usp=sharing Project Asignment due to 11.10.] |
*18.9. VR | *18.9. VR |
Verzia zo dňa a času 13:49, 3. október 2023
Základy počítačovej grafiky a spracovanie obrazu 1-AIN-301
Lectures
- 19.9. Introduction (Martin Madaras) CG_00_Introduction_slides
- 26.9. Modeling, Transformations (Martin Madaras) CG_01_Modeling_slides
- 26.9. Transformations (Martin Madaras) CG_02_Transformations_slides
- 3.10. Rasterization (Martin Madaras) [CG_03_Rasterization_slides]
- 3.10. Shading (Martin Madaras) [CG_04_Shading_slides]
- 10.10. Visibility (Martin Madaras) [CG_05_Visibility_slides]
- 10.10. Textures (Martin Madaras) [CG_06_Textures_slides]
- 17.10. Shadows (Martin Madaras) [CG_07_Shadows_slides]
- 17.10. Animations (Martin Madaras) [CG_08_Animations_slides]
- 24.10. Raycasting (Martin Madaras) [CG_09_Raycasting_slides]
- 31.10. Global Illumination, Super-sampling? (Martin Madaras) [CG_10_slides]