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= Základy počítačovej grafiky a spracovanie obrazu=
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{{CourseHeader
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    | code = 1-AIN-301
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    | title = Základy počítačovej grafiky a spracovanie obrazu
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}}
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__TOC__
  
* Prednáška
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== Lectures ==
** Utorok 11:30, A
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* Cvičenia
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** Pondelok 16:30, F1-248
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** Utorok 8:10, H3
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** Utorok 16:30, H3
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== HODNOTENIE ==
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*19.9. Introduction (MM)
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[https://skeletex.xyz/content/Fundamentals_CG&IP_00_Introduction.pdf CG_00_Introduction_slides]
  
== MATERIÁLY ==
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*26.9. Modeling, Transformations (MM)
* Žára a kol. Moderní počítačová grafika
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[https://skeletex.xyz/content/Fundamentals_CG&IP_01_Modeling.pdf CG_01_Modeling_slides]
* Ružický, Ferko: Počítačová grafika a spracovanie obrazu
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* [http://www.sccg.sk/~sikudova/strukturovana_kniha_CD.pdf Šikudová a kol. Počítačové videnie: Detekcia a rozpoznávanie objektov]
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== PREDNÁŠKY ==
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*26.9. Transformations (MM)
''' 22.9. Úvod'''
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[https://skeletex.xyz/content/Fundamentals_CG&IP_02_Transformations.pdf CG_02_Transformations_slides]
  
''' 29.9. [http://www.sccg.sk/~kucerova/ZS_2015_2016/ZPGSO_2.pdf Referenčný model PG, Základná geometria, Reprezentácie]'''
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*3.10. Rasterization (MM)
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[https://skeletex.xyz/content/Fundamentals_CG&IP_03_Rasterization.pdf CG_03_Rasterization_slides]
  
''' 6.10. '''
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*3.10. Shading (MM)
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[https://skeletex.xyz/content/Fundamentals_CG&IP_04_Shading.pdf CG_04_Shading_slides]
  
''' 13.10. '''
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*10.10. Visibility (MM)
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[https://skeletex.xyz/content/Fundamentals_CG&IP_05_Visibility.pdf CG_05_Visibility_slides]
  
''' 20.10. '''
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*10.10. Textures (MM)
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[https://skeletex.xyz/content/Fundamentals_CG&IP_06_Textures.pdf CG_06_Textures_slides]
  
''' 27.10. '''
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*17.10. Shadows (MM)
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[https://skeletex.xyz/content/Fundamentals_CG&IP_07_Shadows.pdf CG_07_Shadows_slides]
  
''' 3.11. '''
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*17.10. Animations (MM)
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[https://skeletex.xyz/content/Fundamentals_CG&IP_08_Animations.pdf CG_08_Animations_slides]
  
''' 10.11. '''
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*24.10. Raycasting, Global Illumination (MM)
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[https://skeletex.xyz/content/Fundamentals_CG&IP_09_Raycasting.pdf CG_09_Raycasting_slides]
  
''' 17.11. '''
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*31.10. Recap?  (MM) [CG_10_slides]
  
''' 24.11. '''
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== Labs ==
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[https://docs.google.com/document/d/1sS7FiLGNx0MYBBUdWof_mh99P6F_X6Qtq4Ck3XTJk34/edit?usp=sharing Project Asignment due to 11.10.]
  
''' 1.12.'''
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*18.9. VR
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*25.9. Exercise 1 CG [https://docs.google.com/presentation/d/1v7SWRgfa1ihLjcLxeIUGDVAIWeBjlNwjrpkxrvv1q9Q/edit?usp=sharing slides]
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*2.10. Exercise 2 CG [https://docs.google.com/presentation/d/1DK8_GjOTbYONvwXiauMT6ABQHNY5o69ZtnxmTRfyCnA/edit?usp=sharing slides]
  
''' 8.12. '''
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[[{{NAMESPACE}}:{{ROOTPAGENAME}}/en|All course info is available in English =>]]
 
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''' 15.12. '''
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== CVIČENIA ==
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Aktuálna revízia z 08:16, 18. október 2023

Základy počítačovej grafiky a spracovanie obrazu 1-AIN-301

Lectures

  • 19.9. Introduction (MM)

CG_00_Introduction_slides

  • 26.9. Modeling, Transformations (MM)

CG_01_Modeling_slides

  • 26.9. Transformations (MM)

CG_02_Transformations_slides

  • 3.10. Rasterization (MM)

CG_03_Rasterization_slides

  • 3.10. Shading (MM)

CG_04_Shading_slides

  • 10.10. Visibility (MM)

CG_05_Visibility_slides

  • 10.10. Textures (MM)

CG_06_Textures_slides

  • 17.10. Shadows (MM)

CG_07_Shadows_slides

  • 17.10. Animations (MM)

CG_08_Animations_slides

  • 24.10. Raycasting, Global Illumination (MM)

CG_09_Raycasting_slides

  • 31.10. Recap? (MM) [CG_10_slides]

Labs

Project Asignment due to 11.10.

  • 18.9. VR
  • 25.9. Exercise 1 CG slides
  • 2.10. Exercise 2 CG slides

All course info is available in English =>